<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7214465</id><updated>2011-04-21T20:39:14.106-07:00</updated><title type='text'>Out In The Black</title><subtitle type='html'>...do you receive?</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://outintheblack.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7214465/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://outintheblack.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>clem</name><uri>http://www.blogger.com/profile/09230578036395991204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>5</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7214465.post-110871105655632191</id><published>2005-02-17T22:44:00.000-08:00</published><updated>2005-02-18T20:32:29.336-08:00</updated><title type='text'>Update: Infrastructure</title><summary type='text'>   My Linux box now has differential backups each weekday with a full backup on the weekend. Have to say I'm very impressed with how Mondo Rescue delivers -- everything's neatly packed onto DVD's. I'm a little concerned at the state of Mondo's website, though. Half the links are broken and the forum contains nothing but unanswered questions. I understand free software developers have lives that </summary><link rel='replies' type='application/atom+xml' href='http://outintheblack.blogspot.com/feeds/110871105655632191/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7214465&amp;postID=110871105655632191' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7214465/posts/default/110871105655632191'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7214465/posts/default/110871105655632191'/><link rel='alternate' type='text/html' href='http://outintheblack.blogspot.com/2005/02/update-infrastructure.html' title='Update: Infrastructure'/><author><name>clem</name><uri>http://www.blogger.com/profile/09230578036395991204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7214465.post-110810942752139030</id><published>2005-02-10T23:58:00.000-08:00</published><updated>2005-02-11T00:10:27.523-08:00</updated><title type='text'>Near Term Goals: Infrastructure</title><summary type='text'>So I thought it might be nice to first work on a few things that will make the slow onerous tasks of creating this game easier. Here are a few short term goals to get me underway:Source Control Using Subversion   Regular Backups Using Mondo Rescue   Initial Documentation Using DocBook and XSLTBuild Infrastructure Using AntThe reader will note that I'm one of those cheap, open source using </summary><link rel='replies' type='application/atom+xml' href='http://outintheblack.blogspot.com/feeds/110810942752139030/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7214465&amp;postID=110810942752139030' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7214465/posts/default/110810942752139030'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7214465/posts/default/110810942752139030'/><link rel='alternate' type='text/html' href='http://outintheblack.blogspot.com/2005/02/near-term-goals-infrastructure.html' title='Near Term Goals: Infrastructure'/><author><name>clem</name><uri>http://www.blogger.com/profile/09230578036395991204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7214465.post-110758698648354886</id><published>2005-02-04T21:53:00.000-08:00</published><updated>2005-02-04T23:59:05.130-08:00</updated><title type='text'>Making the Galaxy Fun Again</title><summary type='text'>Probably should actually discuss the game idea itself, given that this page is devoted to it.A genre of games have formed around the idea of an inter-galactic privateer. Examples of this genre include Elite, Privateer, Freelancer, Eve Online, and Earth and Beyond. Two of these, Eve Online and the departed Earth and Beyond, have taken this concept and expanded it to be a multiplayer game.</summary><link rel='replies' type='application/atom+xml' href='http://outintheblack.blogspot.com/feeds/110758698648354886/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7214465&amp;postID=110758698648354886' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7214465/posts/default/110758698648354886'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7214465/posts/default/110758698648354886'/><link rel='alternate' type='text/html' href='http://outintheblack.blogspot.com/2005/02/making-galaxy-fun-again.html' title='Making the Galaxy Fun Again'/><author><name>clem</name><uri>http://www.blogger.com/profile/09230578036395991204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7214465.post-110757484991536745</id><published>2005-02-04T19:31:00.000-08:00</published><updated>2005-02-04T19:41:39.516-08:00</updated><title type='text'>A Gathering of Developers</title><summary type='text'>As it happens, Penny Arcade mentioned today an upcoming game developer career fair in my neck of the woods. The entrance fee seems a bit steep, but I have to admit it's piqued my interest.</summary><link rel='replies' type='application/atom+xml' href='http://outintheblack.blogspot.com/feeds/110757484991536745/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7214465&amp;postID=110757484991536745' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7214465/posts/default/110757484991536745'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7214465/posts/default/110757484991536745'/><link rel='alternate' type='text/html' href='http://outintheblack.blogspot.com/2005/02/gathering-of-developers.html' title='A Gathering of Developers'/><author><name>clem</name><uri>http://www.blogger.com/profile/09230578036395991204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7214465.post-110757369785997074</id><published>2005-02-04T18:50:00.000-08:00</published><updated>2005-02-04T19:21:37.860-08:00</updated><title type='text'>A Matter of Time and Effort</title><summary type='text'>It's a strange thing, the creative process.  I am, to the core of my being, a lazy man.  However, I find some ideas refuse to leave me be until I've given them a chance. Whether the venture results in success or failure is beside the point -- perhaps the only point is that some honest effort is needed to get some notions out of your system.This particular idea is one that has nagged at me for </summary><link rel='replies' type='application/atom+xml' href='http://outintheblack.blogspot.com/feeds/110757369785997074/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7214465&amp;postID=110757369785997074' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7214465/posts/default/110757369785997074'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7214465/posts/default/110757369785997074'/><link rel='alternate' type='text/html' href='http://outintheblack.blogspot.com/2005/02/matter-of-time-and-effort.html' title='A Matter of Time and Effort'/><author><name>clem</name><uri>http://www.blogger.com/profile/09230578036395991204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
